Ability Mastery Progression
Summary
Successful use of an ability grants per-ability mastery XP. Mastery uses the same exponential curve and tiers 0–10 as school skills. Damage and heal scale with mastery_factor = 1 + tier×0.08 on top of existing school skill and attribute factors.
Stacking
Does not replace scaling_skill. Evocation still buffs all evocation spells; Fireball mastery buffs only Fireball.
Awards
| Kind | Event | Base XP setting |
|---|---|---|
| Spell / consumable | Successful resolve | progression.events.ability_mastery.base_xp |
| Weapon attack | Successful resolve | progression.events.ability_mastery.weapon_base_xp |
Persisted on ProgressionXp.ability map. Atrophy uses per-ability activity keys ability:{id}.
Surfaces
- Combat HUD
ability_masteryrows + gfx/TUI tooltips - Character sheet Ability Mastery section
- Content Admin → Settings → Progression